Project

AUX (Automotive User Experience)

Period
1 January 2013–31 May 2018
Project manager
Annie Rydström

Traditionally, usability and safety has been the main focus when designing and evaluating in-car interfaces. However, these factors are not enough for competitiveness in the 21st century. This project seeks to improve the automotive industry’s capability of designing user interfaces with a high level of positive customer satisfaction by providing metrics and methods for automotive HMI (Human Machine Interaction/Interface) User Experience (UX). A comparison can be made to the mobile industry where the Iphone set a shift of UX paradigm; the competitive advantage was the user interface, not the phone's technical features. The affective aspects of interfaces in the automotive industry need to be researched. There is a high development pace of new systems, i.e. active safety systems and connected services, which require understandable and pleasurable interfaces. By providing an HMI with a pleasurable and supporting User Experience, the aim is that the driver will improve performance in terms of safe and greener driving as well as a strong brand loyalty and high overall satisfaction with the product. Happier drivers have also shown to be less accident prone and display a less risky and aggressive driving behavior. Automotive UX methodology will be developed/refined and used for: Defining UX goals and metrics; Defining methodology for UX test loops of concepts with appropriate customers/stakeholders in appropriate test sites (desktop, simulator, field, etc).

Short facts

Research area
Road user behaviour
Financier(s)

FFI

Partners

Volvo Car Corporation, InUse Experience AB, RISE Viktoria, HiQ AB, Chalmers PPU

Project no

2012-03664

Project type
SAFER connected project

Related publications